Hello forum
All rounded edges of solids in my project looking more like a polygon rather than a circle.
It happens on any mode like ”hidden”, ”shaded with edges” or even ”shaded” modes. However, on 2D Wireframe it looks perfectly circle.
Is it normal, or anyone can suggest some further settings I should make for the graphic card? Graphic card acceleration is on. Is it problems with anti aliasing settings somewhere?
Thanks.